Mon 30 Jan 2012

In this post I will describe some tricky and important moments everyone developer will encounter while developing complicated projects. Also I will give some info about productivity and optimisation. (more...)

Tue 19 Jul 2011

HGI (Human Generated Image) is a new expression invented by me specially for this post. HGI derivates from CGI(Computer Generated Image). I was just thinking how fascinating can be a CGI and how it differs from more traditional art, like drawing? (more...)

Tue 26 Apr 2011

There are several months since I started creating Escape Machines. I am combining best graphics ever used in Flash games with the most advanced algorithms for a good framerate. Combined with modern music, social features and really cool user interface this game is the best game created before now for Flash. It is coming in winter 2012. (more...)

Sat 12 Mar 2011

During game development I faced the necessity of creating particle fields. In Star Fields game I used Papervision but I had to rewrite some Papervision classes to enhance the funcionality and add some visual effects. Now I try to use Away3D which will be the first Flash engine using FP 11 native GPU possibilities. Away 3 Lite is using native 3D Flash classes and thats why I have choose it for this purpose. (more...)

Thu 24 Feb 2011

Some works which impressed me, some of them more and some less. You will find here web designs, how to design a blog, divers and dust, flowers and circles and much more. (more...)

Next Page »