Starting with Flash Player 10 Adobe introduces the native 3D calculations methods for Action Script 3.0 . This calculations are faster than scripted 3D trigonometric calculations. Papervision 2 uses this native 3D clases and I explored them also. Soon Adobe will release Flash Player which will use hardware 3D acceleration but now the most effective way to use 3D in Flash are this native 3D methods. (more…)
Entries tagged with “3D”.
Did you find what you wanted?Sun 15 Aug 2010
Mon 1 Feb 2010
This post is the continuation of the previous post devoted to amazing and inspiring audio visual design. Unfortunately I dont see many interactive works between them and in first video I present an unique interactive visual design artwork. This is a video shot of my experiment, the original doesnt have sound but the video has music playing, enjoy it… (more…)
Fri 29 Jan 2010
We, the artist of digital era have the opportunity to use motion graphics and sound design to express. In this post I gathered videos of motion design that impressed me or I consider a source of inspiration. Of course the main source of inspiration must be your vision and feelings but its useful to see what other people do. Lets watch, enjoy… (more…)
Fri 17 Jul 2009
WOW-Engine is an ActionScript 3.0 open source library which allows you to simulate real world physics (like in racing games for example) in your applications. The WOW engine calculates only the interactions within physic objects and you need an 3D engine to visualize the results. In this tutorial I use the Sandy 3D engine because WOW is based on Sandy. You can use any other 3D library, its simple, all you have to do its to link the objects from WOW-Engine to 3D visualizer objects. (more…)
