Sun 15 Aug 2010

Starting with Flash Player 10 Adobe introduces the native 3D calculations methods for Action Script 3.0 . This calculations are faster than scripted 3D trigonometric calculations. Papervision 2 uses this native 3D clases and I explored them also. Soon Adobe will release Flash Player which will use hardware 3D acceleration but now the most effective way to use 3D in Flash are this native 3D methods. (more…)

Sun 8 Aug 2010

Any game is better and tastyer if it got sounds. Sounds can be generally of two types - music and actions sounds. Music is usually set to play during the menu using or in game levels. Actions sounds are set to play when some action occurs, like clicks or personage jump or shoot. Also the sounds are used on menu actions. (more…)

Tue 11 May 2010

Star Fields game is released and ready to play. I wrote the music and made all design works for this game. You can see the game and play it and listen to the original soundtrack below in post. The game uses Papervision 2 and it is real 3D. (more…)

Fri 2 Apr 2010

Today I explored Flash AS3.0 debugging and it is awesome. Flash debugger is an extremely useful tool for serious programmers and for kids too. Using this tool debugging ActionScript becomes two times simplier and much more in some cases. I present here mostly links to the info. (more…)

Sat 20 Mar 2010

Most ActionScript programmers has to use online help system, LiveDocs which is not so convenient as local help system, which was in CS3 and Macromedia Flash. It is annoying waiting until pages are loading and searching something. Well, LiveDocs is not the only one help online system, there is also a lot of online docs for almost all the 3D, physics, and many other libraries for Flash. But now you can access all this documentation locally which makes it much faster and comrfortable. Thanks to Jeroem Beckers and Michiel Vancoillie we have the free “Doc?”. (more…)