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Mon 30 Jan 2012

In this post I will describe some tricky and important moments everyone developer will encounter while developing complicated projects. Also I will give some info about productivity and optimisation. (more...)

Tue 22 Feb 2011

In this post you will learn setting up 3d lines in PaperVision 3D 2, using not standard Lines3D class, which is raw, but using Vertex3D that allow you to build 3D lines with gradients or effects on separated layer. (more...)

Sat 22 Jan 2011

Bitwise operations rely at the core of any programming language and are the fastest operations ever.
You can find more info on them at http://en.wikipedia.org/wiki/Bitwise_operation.
In this article I will dig into a practical procedure which is often used by digital artists and simple programmers. (more...)

Sun 22 Mar 2009

Trigonometry is a wonderfull instrument that gives you the possibility to create fantastic effects with a wide variety of available methods. In this post I will show you an method of drawing circles and, beeing more explicitly, finding coordinates of a circle's  curve and using it for our graphic art purposes. (more...)

Fri 20 Mar 2009

Flash and ALL programs working with 2D space like canvas in Photoshop or Illustratror use trigonometry. If you want to make quality motion scripts in 2D or 3D you cant do it without trigonometry. Here I will describe the basics of trigonometry and present the most important basic formulas. (more...)